Sunday, June 03, 2007

Railroad Tycoon 3

Railroad Tycoon 3 Info

I love simulation games. The type that doesn't really have an ending, but there is still a challenge in doing it. That's why I like playing the railroad tycoon 2 (or RT2). It also was one of the rare game that got ported to Linux by the now dead Loki Games, but it had so drawbacks. Most notably, you couldn't built any type of industries. Thus if, for example, you would try to sell raw milk at city locations, past a certain date, it would just pile-up because the houses demanded pasteurized milk only, and if there is only one milk processor in the entire map, it become hard to ship everything there and then back to the various cities.

Well Railroad tycoon 3 changed that, you can still buy the industries, like in RT2, but you can also build your own. While you cannot build the basic-product producing ones, any transformation industry is available at prices comparable to buying an existing one. Goods also move on their own (to simulate boats along rivers and slower-moving horses) so you don't have to build a station right next to every resources in the map, and still be able to exchange every kind of good there is.

Even if the game was released in 2003,the graphics still looks good (although a little dated). This game also has high replay value in skirmish mode (multiplayer mode is also available, but I didn't try it) and it even has a sandbox-mode where you can simple lay out rails at your heart content and build a large model railroad.

I think I'm ready to try Sid Meier's Railroads now. It will probably make this game obsolete, the same why RT3 made RT2 a shelved game.

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