Interesting Argument About Global Warming�Video:
I won't add anything to it for now, because I'm overload with work, but I'm sure I can add to this argument... in a probabilistic way...
Wednesday, June 13, 2007
Friday, June 08, 2007
The Linux vs Windows Devices Showcase
I had fun comparing the The Linux Devices Showcase to the The Windows Devices Showcase. Both site are own by the same group, but not sponsored by the same peoples.
It is fun to compare the kind of really bizarre devices you get running linux compared to those running on windows.
The other category is pretty interesting:
On the Windows side, you have:
-An automated sewing machine
-A GPS-enabled diesel performance controller
-A workout bike
-A low payload industrial robot
-A humanoid robot
-A wearable technical assistance computer
On the linux side:
-A vehicule tracking device
-A glass cockpit
-Military robots...
-... or Military trucks
-A bus tracking system
-A cow milking system
-A system in an RJ-45 Connector
-An ice cream making machine
-A ship building robot
Of course, the thing I find really interesting (for the type of job I do) would be the Etherscope network analyser.. but at 5.500 US$, it's a bit pricey..
It is fun to compare the kind of really bizarre devices you get running linux compared to those running on windows.
The other category is pretty interesting:
On the Windows side, you have:
-An automated sewing machine
-A GPS-enabled diesel performance controller
-A workout bike
-A low payload industrial robot
-A humanoid robot
-A wearable technical assistance computer
On the linux side:
-A vehicule tracking device
-A glass cockpit
-Military robots...
-... or Military trucks
-A bus tracking system
-A cow milking system
-A system in an RJ-45 Connector
-An ice cream making machine
-A ship building robot
Of course, the thing I find really interesting (for the type of job I do) would be the Etherscope network analyser.. but at 5.500 US$, it's a bit pricey..
Wednesday, June 06, 2007
Tuesday, June 05, 2007
The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess was fun to play. Especially on the Nintendo Wii.
It's a traditionnal Zelda game which you collect items in dungeons, but since it's playable on the wii, the Wiimote (and the 3d puzzles) gives a twist to the game. The controls on the Wii are easy to master. Only one move was hard for me to make, and the horse-riding was sometimes hard to do, but overall, it's easy to play with the auto-targeting.
Most of the puzzle are easy to solve with some thinking and most monsters could easily be defeated. Two exception to this rules: Bosses and Dark Knights.
Bosses are easy to defeat once you find their weak spot, but it can sometimes be tricky to find this weak spot. Dark knights are the other exception, as while you can easily kill one, they will block every attack, and find every opening to attack... They are especially troublesome in the Cave of Ordeals because they are never alone. I managed to get to the very last part of the Cave, only to die at the hand of 3 Dark knights.
So, a very good game with some frustrations, and little replay value. But a worthy investment for the initial 60 hours of fun it took me to finish the game.
It's a traditionnal Zelda game which you collect items in dungeons, but since it's playable on the wii, the Wiimote (and the 3d puzzles) gives a twist to the game. The controls on the Wii are easy to master. Only one move was hard for me to make, and the horse-riding was sometimes hard to do, but overall, it's easy to play with the auto-targeting.
Most of the puzzle are easy to solve with some thinking and most monsters could easily be defeated. Two exception to this rules: Bosses and Dark Knights.
Bosses are easy to defeat once you find their weak spot, but it can sometimes be tricky to find this weak spot. Dark knights are the other exception, as while you can easily kill one, they will block every attack, and find every opening to attack... They are especially troublesome in the Cave of Ordeals because they are never alone. I managed to get to the very last part of the Cave, only to die at the hand of 3 Dark knights.
So, a very good game with some frustrations, and little replay value. But a worthy investment for the initial 60 hours of fun it took me to finish the game.
Sunday, June 03, 2007
Railroad Tycoon 3
Railroad Tycoon 3 Info
I love simulation games. The type that doesn't really have an ending, but there is still a challenge in doing it. That's why I like playing the railroad tycoon 2 (or RT2). It also was one of the rare game that got ported to Linux by the now dead Loki Games, but it had so drawbacks. Most notably, you couldn't built any type of industries. Thus if, for example, you would try to sell raw milk at city locations, past a certain date, it would just pile-up because the houses demanded pasteurized milk only, and if there is only one milk processor in the entire map, it become hard to ship everything there and then back to the various cities.
Well Railroad tycoon 3 changed that, you can still buy the industries, like in RT2, but you can also build your own. While you cannot build the basic-product producing ones, any transformation industry is available at prices comparable to buying an existing one. Goods also move on their own (to simulate boats along rivers and slower-moving horses) so you don't have to build a station right next to every resources in the map, and still be able to exchange every kind of good there is.
Even if the game was released in 2003,the graphics still looks good (although a little dated). This game also has high replay value in skirmish mode (multiplayer mode is also available, but I didn't try it) and it even has a sandbox-mode where you can simple lay out rails at your heart content and build a large model railroad.
I think I'm ready to try Sid Meier's Railroads now. It will probably make this game obsolete, the same why RT3 made RT2 a shelved game.
I love simulation games. The type that doesn't really have an ending, but there is still a challenge in doing it. That's why I like playing the railroad tycoon 2 (or RT2). It also was one of the rare game that got ported to Linux by the now dead Loki Games, but it had so drawbacks. Most notably, you couldn't built any type of industries. Thus if, for example, you would try to sell raw milk at city locations, past a certain date, it would just pile-up because the houses demanded pasteurized milk only, and if there is only one milk processor in the entire map, it become hard to ship everything there and then back to the various cities.
Well Railroad tycoon 3 changed that, you can still buy the industries, like in RT2, but you can also build your own. While you cannot build the basic-product producing ones, any transformation industry is available at prices comparable to buying an existing one. Goods also move on their own (to simulate boats along rivers and slower-moving horses) so you don't have to build a station right next to every resources in the map, and still be able to exchange every kind of good there is.
Even if the game was released in 2003,the graphics still looks good (although a little dated). This game also has high replay value in skirmish mode (multiplayer mode is also available, but I didn't try it) and it even has a sandbox-mode where you can simple lay out rails at your heart content and build a large model railroad.
I think I'm ready to try Sid Meier's Railroads now. It will probably make this game obsolete, the same why RT3 made RT2 a shelved game.
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